|
||||||||||
PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||||
SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |
public interface IInputPreprocessor
Able to preprocess the input of renderer and editor. It receives live source instances.
First, process(IChangeCollector)
is called, to process GENE's output.
Method's output (or the original source if it was modified instead of cloned)
will be then passed to renderer and editor. When source document is changed,
the changes are undoed by calling the undo(IChangeCollector)
method.
This method is called ONLY if previous process(IChangeCollector)
call
returned null
. Then, changes are applied to the source and
process(IChangeCollector)
is called again.
The preprocessor instances may be thread-unsafe - one instance of preprocessor will never be used to process two sources at once.
In case of DOMChangeCollector
its source must not contain entities and CDATA nodes, and all adjacent text
nodes must be merged together.
Method Summary | |
---|---|
void |
init(CoordinatorInputKey input)
Initializes the preprocessor. |
IChangeCollector |
process(IChangeCollector source)
Processes the source. |
void |
undo(IChangeCollector source)
Undoes the changes made to the source by previous process(IChangeCollector) call. |
Method Detail |
---|
void init(CoordinatorInputKey input)
input
- the input descriptor.IChangeCollector process(IChangeCollector source)
source
- the source instance to process.
null
if original source was modified, or a new
source instance that will be passed to renderer and editor.void undo(IChangeCollector source)
process(IChangeCollector)
call.
source
- undo changes on this source.
|
||||||||||
PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||||
SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |